<Update>
		<Where Name="BARBARIAN_CITY_ATTACK_MODIFIER" />
		<Set Value ="10" />
		</Update>
		<Update>
		<Where Name="AI_TACTICAL_BARBARIAN_PRIORITY_CAPTURE_CITY" />
		<Set Value="10" />
		</Update>

		

	<Civilization_FreeUnits>
		<Row>
		<CivilizationType>CIVILIZATION_JAPAN</CivilizationType>
			<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
			<Count>20</Count>
		</Row>
	</Civilization_FreeUnits>

	<Units>
		<Update>
			<Where Type="UNIT_SETTLER" />
			<Set Cost="1000" />
		</Update>
	</Units>
	<Units>
		<Update>
			<Where Type="UNIT_SETTLER" />
			<Set HurryCostModifier="1000" />
		</Update>
	</Units>


	<SpecialistYields>
		<Row>
			<SpecialistType>SPECIALIST_CITIZEN</SpecialistType>
			<YieldType>YIELD_PRODUCTION</YieldType>
			<Yield>20</Yield>
		</Row>
	</SpecialistYields>
	<Terrain_Yields>
		<Row>
			<TerrainType>TERRAIN_GRASS</TerrainType>
			<YieldType>YIELD_FOOD</YieldType>
			<Yield>20</Yield>
		</Row>
	</Terrain_Yields>


	<Units>
		<Update>
			<Where Type="UNIT_SCIENTIST" />
			<Set Capture="UNITCLASS_ARTIST" />
		</Update>
	</Units>
	<Units>
		<Update>
			<Where Type="UNIT_ARTIST" />
			<Set Capture="UNITCLASS_SCIENTIST" />
		</Update>
	</Units>
	<Units>
		<Update>
			<Where Type="UNIT_WRITER" />
			<Set Capture="UNITCLASS_PROPHET" />
		</Update>
	</Units>
	<Units>
		<Update>
			<Where Type="UNIT_MUSICIAN" />
			<Set Capture="UNIT_ENGINEER" />
		</Update>
	</Units>
	<Units>
		<Update>
			<Where Type="UNIT_ENGINEER" />
			<Set Capture="UNIT_ENGINEER" />
		</Update>
	</Units>

	

	unit2.SetHasPromotion(PROMOTION_ALLWATER_EMBARKATION, true)

	-- give the enemy some techs
	local pTech1 = GameInfo.Technologies["TECH_SAILING"].ID
	if ( not pEnemyTeam:IsHasTech(pTech1) ) then
		pEnemyTeam:SetHasTech(pTech1)
		print ("given sailing")
	end
	local pTech2 = GameInfo.Technologies["TECH_OPTICS"].ID
	if ( not pEnemyTeam:IsHasTech(pTech2) ) then
		pEnemyTeam:SetHasTech(pTech2)
		print ("given optics")
	end
	local pTech3 = GameInfo.Technologies["TECH_ASTRONOMY"].ID
	if ( not pEnemyTeam:IsHasTech(pTech3) ) then
		pEnemyTeam:SetHasTech(pTech3)
			print ("given astronomy")
	end